It's harder to pull off in the beginning (mainly because you need to level the gem itself up for the bonuses to be good), but I just wanted to make it clear that there are alternatives to sets as well. Not sure if someone else has said this already, but an alternative to sets is the Legacy of Dreams (LoD) gem, where not having any set bonuses active gives you big damage bonuses per each legendary equipped. It'll depend on class, season, playstyle and experience to define these windows, but generally torment 1 through 4 is considered early progression phase, then T5-10 as middle, then T11-16 as high level, and finally farming T16, greater rifts, etc as endgame. □ĭ3 is usually hardest in the very beginning and at the endgame level of play, the middle part is usually easier to blow past with a couple of upgrades. Well, then I don't have more to help than what others already have.
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